Thursday 29 April 2010

Klondike Mountains

Making progress on the wolf game for the university group project! I got my rock and cliff models up and running in Unity and implemented them into the terrain I made, using Habboi's style guide and player model. I'm pleased with the models I created and they seem to be pretty versatile; I was able to rotate and scale them to create lots of different variations so there isn't too much repetition in this natural environment.


Friday 9 April 2010

Rock environment models

Been working on some environment models of rocks for the wolf game coursework. There are three models in this image, each one working under a budget of 500 polygons.


rocks,model,3ds,max